Included in this file are 2 wad files for use with Doom 1.2 by id Software.
The first one (Dark.wad) is already online. This new one contains a few
minor changes, most notably the inclusion of the BFG9000 to make
fighting the CyberDemon a little bit easier. There is also an Ultra
violence level, although its even harder than the original|
The second one is called Sequel.wad for want of a better name. This one
has more traps and surprises and also has anothe CyberDemon towards the
end. As you might have guessed I like a challenge and the Cyber Demon is
the hardest villian in Doom:) this one seems to be easier than my first
level although not too easy.
|Anonymous||Rated as early 1994 maps. Dark: average layout & texture use, quite bad ambiance, and no gameplan, so small 2*. Sequel: more of the same. Gameplan is unforgiven and clearly not tested, and there is no coherence, just continuation - in case you didn't choose one of the many wrong paths... So also 2*. Overall: both levels are, even for early 1994 maps, below average. Despite that, smallest 3* because as a pioneer in those days with poor development tools, author clearly has put a lot of effort in this.||x|
|Anonymous||3 for Dark - pretty ordinary and forgettable. 5 for Sequel, despite a few places you can get trapped and need to noclip out from. Very fun play.||x|
|Anonymous||There are two WADs in the zip. DARK.WAD: Style clashes and ugly sector work ahoy, but some genuinely fun fights (especially the ending). Some parts can be quite dangerous if you're careless. Okay map. SEQUEL.WAD: Far more polished and complex than DARK, both in progression and architecture. Good traps, nice fights, plenty of fine secrets, and a good finale. Made mostly in the wooden/marble style. Some parts are a little challenging. Overall: Worth the download because of SEQUEL, which is recommended. --3/5||x|