Title: |
NUKEIT.WAD |
Filename: |
levels/doom/d-f/dmnkit.zip |
Size: |
57.38 KB |
Date: |
05/15/05 |
Author: |
Wayne Watt |
Description: |
This is a keeper. NUKEIT was made using DEU Editor. I really enjoyed learning this fine tool. I'm looking forward for future releases. A lot of time was spent aligning textures and adding lighting effects. |
Credits: |
id software, and Brendon Wyber and Rapha Quinet. |
Base: |
New from scratch |
Build time: |
30 to 40 hours (10 to 15 hrs learning) |
Editor(s) used: |
DUE |
Bugs: |
none |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated November 1994, so it's very old. It's extremely competent for the period - the layout is aimless, but the textures are okay, there's some effective light sourcing, a decent amount of baddies. The final battle is a cyber fight in some slime, with raising pillars, it's likeable and stupid at the same time. Overall this is exceptional for 1994, a bit dull as a modern map but, dear sweet Jesus, I have seen much worse from 1994, so much worse. | x | |
Anonymous
| A beautiful little map, with lovely design. It almost looks like a simplistic "modern" map. I found the gameplay to be a bit too dull and easy, though, in spite of a grandiose finale, which I guess some people will love and some people will hate (let me just say that it helps if you find a vital secret with a BFG/radsuit combo). The design alternates quite freely between many different themes, but that's okay because it's all done with attention to detail. Recommended. --4/5 | x |
View dmnkit.txt
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