Title: Episode Hell
Filename: levels/doom/d-f/epi-hell.zip
Size: 383.97 KB
Date: 06/22/97
Author: Moe (alias)
E-mail: Moe541@aol.com
Credits: Makers of DoomEd and EdMap, Wad Author and WinDEU and id.
Base: New, modified levels
Build time:
Editor(s) used: DoomEd V 4.2, EdMap, Wad Author, WinDEU
Bugs: None that will keep you from playing.Any node problems you might find, i could not fix without having worse things to worry about, so live with it.
Rating: (10 votes)
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This episode had a lot of potential, but falls short because of imbalanced game play and bugs. With proper playtesting, this pack could have been far better. Ammo is sparse in some places, while other parts have stockpiles that are not needed. As others have mentioned, monsters are placed kind of sporadically. The architecture is good in some of the large areas, but the hallways look very plain. 3/5x
Pretty good, just a tad easy, though this means that they can be more fun at difficulties higher than UV. 4/5x
It's shorter to repeat the first comment than it is to type "The first comment sums it up perfectly"!x
The first comment sums it up perfectly.x
Some very good maps (E4M2, E4M5) but also some pretty meh ones (E4M3). On the whole I found it good shtick though. **** -sargebaldyx
A good little eight-map episode. The maps could perhaps so with a few more monsters and a bit less ammo, but it's fun to play. I found one place in E4M7 where it seems possible to get stuck.x
It is so-so.x

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