Title: Iniquity
Filename: levels/doom/g-i/iniquity.zip
Size: 36.35 KB
Date: 03/04/95
Author: Chris Heckman
Description: My first wad, of many to come. Tough and will take some work to get through and uses all but the infamous BFG, but it is possible to complete without it.

Will you see my nickname??
Credits: My lovely girlfriend Shawnna for her ideas, the gods who created DEU(the greatest editor on the planet), Collin Reed for BSP 1.2, and of course ID software.
Base: New level from scratch
Build time: At least 30 hours. (Hey, it was my first)
Editor(s) used: DEU5.21gcc, BSP1.2
Bugs: None
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
A haphazard mess of a map, with ugly looks (apart from an admittedly -- for its time -- decent-looking sewer section), confusing layout (prepare to use the automap to find all those unmarked doors!) and a progression which requires you to flip a switch and go look for a random piece of wall that opens and reveals a teleport to the exit section, shaped like the name "Beavis". No secrets. Skip it. --1/5x

View iniquity.txt
This page was created in 0.00557 seconds