Title: UAC Training base
Filename: levels/doom/j-l/jeff.zip
Size: 7 KB
Date: 02/19/96
Author: JONATHAN RENNIE-MCCORMACK (idea by Jeff Harasimoicz)
E-mail: decision@DRM.ultranet.com
Description: you are at an old UAC Training base. It contains traps for testing out marines so be careful.
Credits: Brendo Wyber and Raphael Quinet(for DEU), Colin Reed (BSP) Hank Leukart and Chis Klie (for inspiration) and everyone at Id software (for DOOM of course!)
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21 Bsp 1.2x
Bugs: none(if you find any E-mail me)
Rating: (3 votes)
  Spambot check: 8 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This is dated February 1996. It consists of two rooms and an E1M3-style corridor that goes nowhere. There's some malarky with a pair of teleports and a switch, and you can fall into a (cough) "slime trap", but as the man says there are no monsters, no exit, and there's no gameplay at all. It's only of interest if you have never played a computer game before, and you like the pretty colours and the way everything moves around when you press the keyboard.x
Anonymous
No monsters, no exit, why bother?x

View jeff.txt
This page was created in 0.00785 seconds