Title: Maximum Baddies Mission 1-1
Filename: levels/doom/m-o/maxbad11.zip
Size: 46.72 KB
Date: 09/03/94
Author: Jeff Kendall
E-mail: kendallj@iia.org
Description: LARGE wad with several MEAN battlefields one of which is appropriately coffin shaped. Even on skill 1 you won't get lonely for baddies!
Credits: Thanks to beta testers Chris, Ivan and Sam.
Base: New level from scratch
Build time:
Editor(s) used: DEU5.21
Bugs: Some textures not aligned, so many monsters the game may slow slightly.
Rating: (2 votes)
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"Maximum baddies" in this case means 195 baddies. It's an awful level. What little goodness it has is ruined by stupid lighting. The map has a series of square zones that have a small number of baddies, and you flick switches etc. It's arena-based. But half the level is pitch black, and the other half flashes on and off. Instant epilepsy. As a whole the level is typically crude 1994 fare, less entertaining than cutting toenails (your own).x

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