Title: |
MRDM2401.WAD |
Filename: |
levels/doom/m-o/mrdm2401.zip |
Size: |
91.01 KB |
Date: |
04/05/06 |
Author: |
Michael Rapp |
Description: |
None |
Credits: |
id, any author of a DOOM editor |
Base: |
New level from scratch |
Build time: |
Don't keep track |
Editor(s) used: |
DoomCad,BSP |
Bugs: |
After playing the level, when you quit the game, MY computer locks up saying "MEMORY ALLOCATION ERROR, CANNOT LOAD COMMAND" Maybe 'cause it's so huge of a level. If you know, please E-mail me the answer. I run a 486DX250, 8 meg ram, 540 hd, ATI Graphics Ultra + /w 2 meg dram, DOS 6.2 |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A large, sprawling techbase, this map definitely feels like something from Michael Rapp (some sections are similar to ones found in Requiem map 17, for example). Competently done, and the progression starts out interesting, but ends up being very linear, and it all just winds on a bit. Over 300 small monsters keep you company, though, so it's never dull (and although SG ammo is plentiful, health/powerups are rare, so don't play too carelessly). 2 easy-to-find "secrets". Not bad. --3/5 | x |
View mrdm2401.txt
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