Title: SANDSDTH.WAD - `Wasteland: Sands of Death'
Filename: levels/doom/s-u/sandsdth.zip
Size: 98.76 KB
Date: 01/26/04
Author: Alberto BARSELLA
E-mail: alberto@astrpi.difi.unipi.it
Description: the setting is in a deadly desert. The level requires a good amount of processing power. It's easier that it may seem on first approach. In this level you will learn the value of shadow in a desert.
Credits: Ben Jos Walbeehm / Tom Neff? / Cameron Newman?
Base: was six hundred. I have no idea where they have vanished.
Build time:
Editor(s) used: DEU 5.1/5.2, BSP 1.1, dmgraph, ART for the marble texture.
Bugs: This level was a pain because it crashed several times with a 'visplane overflow' error. I hope I fixed it, but it may happen...save often.
Rating: (7 votes)
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Commenting as: Anonymous
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Playing this map takes some patience and good will because of several enervations in gameplay. Apart from this, the map is interesting enough. Some nice texturing ideas and some tight fights in the buildings make this wad worth a look. 3/5 -Milianx
COOL!! 5/5 -- Moti_The~Doomx

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