Title: tree1_0.zip
Filename: levels/doom/s-u/tree1_0.zip
Size: 30.46 KB
Date: 05/12/94
Author: Greg A. Lewis
Description: This is a moderately difficult level, although different skill levels are implemented. It features a broad array of monsters and weapons, with just enough health to get you through the rough parts. A few nifty effects can be achieved with barrels, ceilings, and floors, if you do the right things. This is not an entirely hack-n-shoot level, and minimal intelligence is required (sorry, couldn't help it!).
Credits:
Base:
Build time:
Editor(s) used: Deu 5.0 and BSP 1.1x
Bugs:
Rating: (4 votes)
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Reviews:
Sui Generis
Created by the author of DeHackED, this is a pretty simple '94 level. There is of course no detail or texture alignment & a slightly wacky variety in room sizes, plus a cyb turret early on. Progression is quite wandery & poorly marked, though easy enough to work out. There’s a mix of enemies but they’re very dispersed & you'd have to be complacent to be hit by the cyb. There’s a short teleport puzzle near the end. Overall this is quite weak with just a bit too odd a progression for the play to be decent.x
Anonymous
Typical 1994 wad. The author made two sequels to this map, though, and they're a little better. 2/5x

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