Filename: levels/doom/v-z/wopworld.zip
Size: 202.92 KB
Date: 09/14/94
Author: World Opening Processors Bob, Cortex, Miq and Baluk
Description: See below.
Credits: Raphael Quinet, Brendon J. Wyber Colin Reed Those who help us (GXB, Tarius ... and so on)
Base: New levels from scratch
Build time: Woh...about 100-150 hours I think
Editor(s) used: DEU 5.1, 5.2, and BSP 1.2
Bugs: None
Rating: (1 vote)
  Spambot check: 3 + 7 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

An early E2 replacement, with smallish simple maps. Texturing is everywhere, there's not much eyecandy and there are problems (impossible-to-find secrets, pointless detours, stuck monsters, it's possible to trap yourself in some places), but there are also some very fun traps, layouts, and fights. Overall, clearly not bad, especially for the time. In old Doom.exe versions E2M8 ended when the Mastermind dies, which is why there's no way to exit in modern engines. --2/5x

View wopworld.txt
This page was created in 0.00659 seconds