Title: Military Research Complex
Filename: levels/doom2/Ports/a-c/complex.zip
Size: 585.29 KB
Date: 12/05/99
Author: Gurkha Boy
E-mail: gurkha_boy@yahoo.com
Description: Refer to Mission Brief, below.

The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)
Credits: Ian W., the maker of an excellent TC called Herian2. Get it!

The obligatory reference to id Software.
Base: New level from scratch (although I swiped some stuff from my earlier levels
Build time: About 2 months (3-4 hours a day).
Editor(s) used: WadAuthor v1.30, an excellent utility.
Bugs: One visual bug in the Waste Processing compound. It does not affect gameplay, even though it looks awful. If anyone can tell me how to fix it I will be very grateful.
Rating: (4 votes)
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Commenting as: Anonymous
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This is from December 1999; it's a large, empty town-style level (Map14 for some reason). You're allowed to jump. The layout is spartan and undetailed, and feels very barren; it takes ages before you get into the main building, during which time you kill small pockets of monsters every few minutes or so. The level is switch-hunty and makes you do a lot of running back and forth; when it gets going it's not bad, but it doesn't often get going.x
Way to much running around not knowing what the hell your doing. By the way, this is not the largest map on Earth. 3/14/07x
Great level, although it was annoying how for most of the time I didn't know what I was supposed to be doing, and I had no idea what the switches I was pressing were doing.x
This is the largest map on Earth :)x

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