Title: Door to Chthon
Filename: levels/doom2/Ports/d-f/dtc.zip
Size: 36.07 KB
Date: 04/20/13
Author: Nabernizer
E-mail: nabernizer@gmail.com
Description: The 6th level of the first episode of Quake.
Credits: id software.
Base: New from scratch
Build time: about 6 days
Editor(s) used: Doom Builder 2, SLumpEd
Rating: (9 votes)
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YAY for Quake remakesx
Serious map-smashing errors; most of the map can be skipped (exiting in a few seconds) without even using any tricks or exploits. Bland looking; the idea has been done far better very long ago. I wouldn't have known this was meant to be a remake of the Quake map if the textfile hadn't said so. The map would deserve (generously) 2/5 if bug-free; I'll deduct only 1 for the errors. 1/5x
Unfortunately the issue with this map is that the concept on this map specifically has been done before and with a lot better execution (requiem map31). In the end the detail and the gameplay is rather bland overall. The music is nice though. 2 stars (sorry :/)x
I remember almost nothing from Quake (played it when I was eight or so) so I'm taking this wad on its own merits. It's a veeeery simplistic level with only 15 monsters and metal textures everywhere. Some parts feel a bit like variations of "Hunted" from Plutonia but with HKs/barons instead of AVs (though there are some other enemies as well) and with wider corridors. I just skipped most of the fights because I could and they didn't look fun. Oh well, at least the music is nice...x

View dtc.txt
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