Title: Doomworld Speedmapping Compilation #15
Filename: levels/doom2/Ports/d-f/dwspd015.zip
Size: 42.12 KB
Date: 01/27/02
Author: Various
E-mail: Tobester666@yahoo.com
Description: This is a compilation of the WADs entered in Doomworld's fiftheenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is described in rules15.txt. : This wad was compiled by Tobester (Tobester666@yahoo.com)
Credits: http://www.telefragged.com/speedmaps/ for bringing this idea to our attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software.
Base: From scratch
Build time: 100 minutes
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (1 vote)
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The first map is harder in HMP than in ultraviolence; it reeks of misplaced effort that the author had time to implement difficulty levels, but not a good map. It reeks of 1994. Map two is infinitely better, but has a frustrating start whereby you cannot help but pick up several weapons in a cramped, monster-infested area (thus leaving you defenceless as you pick up the weapon). Map three is pure 1995.x

View dwspd015.txt
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