Title: Innocence
Filename: levels/doom2/Ports/g-i/inncence.zip
Size: 237.87 KB
Date: 06/07/14
Author: Donnel "Jazzmaster9" Enriquez
E-mail: jazzmaster9@ymail.com
Description: A 5 level mapset for DooM II. It is a reimagining of the Knee Deep in the Dead storyline. The maps were made to emulate the feel of E1 maps from Ultimate DooM, while using DooM II's resources.
Credits: PRIMEVAL, Team TNT, Apogee Software, Alfonzo
Base: New from scratch
Build time: May, 07th till May, 27th 2014
Editor(s) used: Doom Builder, XWE
Rating: (13 votes)
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The second map two arcville. stupid. 2/5x
Architecture is very basic and simple and detail is nearly non-existent. Somehow yet, this doesn't give off a vibe of an unproffessional map and some fights are interesting. Not exactly bad, but nothing exceptional too.x
I thought the gameplay was pretty good. The last level could have been alot more...3/5x
Mapset mostly in MAP03-style, I'll rate it as such. Map layout is very simple and rectangular. Detailing is almost absent. Texture use is very limited but consistent, with only a few misaligments. Monster placement @ UV is not quite smart but basically ok, except for imho too many AVs. Gameplay is mostly very comparible with MAP03, so nowadays considered as quite simple. Overall: solid 3/5 if you like the style and don't expect something special; if you're done with MAP03: skip it.x
Fun layouts, passable modifications to some of the monsters (not real big on triple shot barons), bite sized episode fit for consumption.x
Getsu Fune
gotta love the modern wads that have classic gameplay.x
Salt-Man Z
Nothing too terribly special or memorable, just some darn fun maps. (Oh, and the surprise in MAP05 made me smile.)x

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