Title: kaiser_10.zip
Filename: levels/doom2/Ports/j-l/kaiser_10.zip
Size: 288.89 KB
Date: 04/07/04
Author: Samuel "Kaiser" Villarreal
E-mail: kaiser@newdoom.com
Credits: ID Software, SB Software, Gherkin, Agent Spork, Overlord, but most of all, Newdoom.com and Doomworld.com, without you guys, this wouldn't even be possible.
Base: From Scratch
Build time:
Editor(s) used:
Rating: (10 votes)
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Commenting as: Anonymous
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Tricky base map with skillfully used ZDooM features. 4/5x
Pretty darn good.Because of the teleport puzzle,I almost ran out of ammo[123monsters on HMP,235 at fin.]Loved the flying broken glass-nice effect,could be used more in other Zdoom wads.4*x
I'm lost man, where the hell is the blue key? That stupid teleport shit sucks. 5/1/07x
The super hard start and the teleport puzzle are annoying. The rest is very nice and intense gameplay in a tech ambience (unlike most other Kaiser wads) with some neat ZDoom tricks. The final boss battle gave me a nice thrill. 4/5 -Milian.x
Very nice detail, the shootable glass is a very nice touch. This gets 4.x
well I got lost and couldn't work out where to go after the red key. And it took me 4 goes to get thro the first door ^^. I like how you can shoot the glass. 4 stars --- Starburst.x
As good as any other kaiser_* map - what are you waiting for?!x

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