Title: nostalgia
Filename: levels/doom2/Ports/m-o/nostalgia.zip
Size: 30.71 KB
Date: 05/29/09
Author: Josh Blake aka steelbread
E-mail: steelbread@hotmail.com
Description: My first attempt at a doom map and I created it as a tribute to the psx master levels.
Credits: idSoftware, The doomworld community, and Williams for inspiration because of their psx doom port.
Base: New from scratch
Build time: 3 hours
Editor(s) used: Doom Builder 2.0
Bugs: None that I am aware of.
Rating: (6 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:

Colored lighting does not a good level make. Waste of time.x
To everyone who can't run this map or can't open this map with XWE : This map is UDMF format. x
Broken, near-unplayable garbage.x
The review for this at DumbWorld is awesome: "It even requires the latest build of GZDoom to work which sounds interesting" ROFL LOL FTW?? A WAD becomes interesting because it relies on (G)ZDoom? First think I had to think of is badly scripted maps with overall dull design. This one, however, is OK. 3/5x
Not bad for a first map. I'll give you a 4 to get you noticed. x

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