Title: |
Pinochestein 3D edicion GL (Zandronum) |
Filename: |
levels/doom2/Ports/megawads/znp8glv2.zip |
Size: |
19.84 MB |
Date: |
09/09/15 |
Author: |
Gabriel Valderrama (Kotometal-0041) |
Description: |
Pinochestein 3D edicion GL (GL edition) is a total conversion of the original pinochestein 3D that tries to take the best advantage of the new features of ZDoom based ports through UDMF format mapping and lighting implemented by hardware acceleration through OpenGL (hence the name). This version not only improves lighting decorations, also fixes all of the maps to give a more Doom-ish style and a more futuristic touch according to the previous history of the game. |
Credits: |
See the instruction manual in https://www.dropbox.com/s/1tbnuftyk2yjzcb/PinochesteinGL%20-%20Manual%20English.pdf?dl=0 for a detailed credit list. |
Base: |
Modified from Pinochestein 3D edicion Z |
Build time: |
2 years and 6 months |
Editor(s) used: |
GZDoomBuilder r2223 + Slade 3.1.0 + Doom Builder 2 r1715 |
Bugs: |
Critical bugs and visual issues fixed. |
Rating: |
(14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Very good.Liked it a lot! | x | |
mrthejoshmon
| Words can't describe how displeasurable this is, a zero star rating can though. | x |
View znp8glv2.txt
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