Filename: levels/doom2/Ports/s-u/sieben11.zip
Size: 409.3 KB
Date: 07/10/00
Author: Patrik Höglund
E-mail: kelm@eisa.net.au
Description: The Siebenbürgen base is doomed. It is being invaded by two forces: You and the vicious breed of the Cave Imps. Your first objective is to thwart the cave imps: you cannot let anyone destroy the base you are about to destroy, right? Then, you must get the yellow key that the imps have stolen and placed within their cave lair. "Why do I need the yellow key?" you ask. "Because the author has chosen a linear level progression, stupid", a divine voice answers. Ah, so you have all the facts. Arm yer rocket launcher and whop some arse.
Base: New from scratch.
Build time: hmm... perhaps 40-45hrs... perhaps more.
Editor(s) used: DCK 3.61
Bugs: If I had known any, I would have fixed them.
Rating: (5 votes)
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cool map, took a while to get ssg thoughx
Average map with ok detail and gameplay. Worth one play I would say. 8/25/07x
its ok, 3/5x
Enjoyd it much. Good level! x

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