Title: Gyrotechnics
Filename: levels/doom2/Ports/s-u/t-gyro.zip
Size: 137.35 KB
Date: 01/14/07
Author: Tango
Description: No more than your average techbase style map, taking place in the mountains or something (don't bother asking why there are no mountains in the sky). To begin with, this was merely a 100 minute speedmap created in August of 2006, but has obviously evolved into an undoubtedly superior map (to the original, that is). Thanks to Belial, the gameplay is heavily refined since the original (map02), and detail added by moi. If you're only an average skilled player, it might not be best to play this on Ultra Violence, though what do I know about the average skill level.
Credits: Belial, for 90% of the helpful testing and feedback. DomRem, Hobbs, and esselfortium for general testing and feedback. Macro11_1, for multiplayer testing. AgentSpork for being a lazy bum and not testing. Whiteboy, for offering to test in multiplayer, though never getting to. Jimmy91 for doing a small bit of midi editing to make the midi loop more nicely. Sarge Baldy for the sky, and Nick Baker for a few of the flats/textures. Afterglow, Hobomaster, and zarkyb for inspiration.
Base: None
Build time: August 2006 - January 2007
Editor(s) used: Doom Builder, XWE
Bugs: No
Rating: (30 votes)
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