Title: |
Alexsa Loose MapS 2021 |
Filename: |
levels/doom2/a-c/alms2021.zip |
Size: |
369.51 KB |
Date: |
03/05/22 |
Author: |
Alexsa2015sa |
Description: |
Four loose Doom maps created during 2021, arranged by increasing difficulty. They are not united by overarching story.
Each of the maps is designed for pistol-start. This does not means you cannot play continuous but ITYTD and HNTR provide excess ammo Map01-02 are smaller and less populated, map03-04 are edging into slaughter with 300+ enemy count. |
Credits: |
id software (Doom & Doom2) |
Base: |
New levels from scratch |
Build time: |
50 hours |
Editor(s) used: |
Slade 3, Ultimate Doom Builder |
Bugs: |
Temple of Flickering Dust: skyhack doesn't work the way I wanted. This results in flickering skies of HOM above Skinflayer Court: At lowest complevels some platfroms behave differently; will not lower until much later Bled Canyon: visplane overflow at inaccessible cliff. Vile Instrumentality: visplane overflow at far north area after yellow door is opened, but you have no reason to return there massive drawseg overflow at yellow key ledge when all bridges raised |
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View alms2021.txt
|