BLASFEMIA, L'EXODE DELS DEUS|
Byte & Byte Associats|
Really big spaces, high ceilings and not many doors, as like as lifts and teleporters. Lots of Imps and Sergeants...|
...And there's NO HEALTH BONUS. I think it's no realistic.
One last thing: read the history to know how to exit this level.
Id Software RaphaČl Quinet Brendon J Wyber Nic (for the four hours deathmatch one month ago. That night, besides the Vega Sicilia and the Breda's "flesh drainpipes", became my inspiration)|
New level from scratch|
15 hours (plus play testing time)|
Those erratical textures! -Sorry, my first PWAD-|
|Memfis||The idea is that you have to find the exit in a big maze of a map before you get hurt too much (because there is no way to replenish your health, although you may find a blue armor). Could be interesting, but the abundance of hitscanners made it too frustrating for me. Oh, btw, the exit "switch" is a plain wooden wall without any signs on it. The readme gives a hint though so better read it if you decide to check this map out.||x|
|Anonymous||The description says all - 94 WAD with over 50% of the enemies being hitscanners, no health pickups, and no new content.
I have a word for Byte & Byte Associates - 0x0001.||x|