Title: delcret.zip
Filename: levels/doom2/d-f/delcret.zip
Size: 357 KB
Date: 12/26/06
E-mail: Ckassap@sbcglobal.net
Build time:
Editor(s) used: ; DCK 3.62 by. Ben Morris
Rating: (8 votes)
  Spambot check: 5 + 2 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

A below-average rectangular city map with some cute EGA graphics. Poor layout and texturing, close to zero gameplay.x
I love this mod!!! Considering the guy is blind this is awesome!!!x
I like the idea of this map, a huge Wolfenstein City which reminded me a bit of my earlier and mostly unreleased levels. But even a 4 year old girl will beat this with easy. 3 Stars -PCx
This is actually a really fun map. The anxiety of the Cyberdemon stalking you gives it a certain je ne sais quoi.x
This is an ancient city-style map, dated 1990 (surely wrong), although it feels like something from 1995. It looks awful, and the sound replacement does not add to the game, but it's charming and nostalgic because it's so crude. The gameplay suffers from the same problem as most city-style maps, in that there's a lot of wandering about and identical-looking rooms. The exit should really have been after the impressive football pitch, not before.x
urhh, sucks, but it would have rocked, I'm sure, if the author had spent 6 days on it :P The map certainly shows what potential large maps have on gameplay: how standard linear maps seem comparitively inferior to the gameplay that springs from the largeness of these maps.x
Normally I would vote lower, but this was fun as hell on skulltag cooperation.x

View delcret.txt
This page was created in 0.0166 seconds