Title: DickWad2.wad
Filename: levels/doom2/d-f/dickwad2.zip
Size: 580.61 KB
Date: 01/30/95
Author: Warren Racz, Mark Rempel, Vinzez Barut
E-mail: wjr126@dvinci.usask.ca
Description: A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all.
Credits: Dan, Mark, & anyone else for Beta testing. T2, darkarmy sounds, Porky, DoomInside, DEU, DEUTEX creators, and iD software.
Base: New level from scratch converted over from original Doom (1.2) format. NOTE: textures, weapons, enemies have been updated to DOOM2 standards...
Build time: +2 Months after DickWad1
Editor(s) used: DEU 5.21 DEU2 5.21 DEUTEX 3.1 and BSP 1.2x
Bugs: None after beta-testing. (includes multiplayer and deathmatch)
Rating: (3 votes)
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Even as someone who often likes old wads that the cool kids seem to hate, I find it hard to say anything very positive about this one. It's not broken, but it's not worth playing.x
Ten levels dated January 1995. Based on the name and age I was expecting them to be awful, and they are. Map01 is a trivial nothing that I finished in no time; Map02 is a mazey maze of identical corridors, tricky only insofar as there's almost no health; Map03 is just as crap, and again has a maze; I skipped briefly through the other maps to Map10, a not-bad boss battle marred by the fact that it doesn't have an exit switch. Overall this is poor.x

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