Title: Brick Death Match 2
Filename: levels/doom2/deathmatch/a-c/brickdm2.zip
Size: 30.99 KB
Date: 07/26/21
Author: Reviver
Description: Baron of Hell-themed shrine where a battle and demonic ritual involving friend and foe alike transpired. Shells and bullets, along with corpses, populate this battle ground.

Green, grey, silver, and brown colors co-ordinate to create a gritty, dark, and menacing environment. Whenever possible, a variety of texture graphics are used to create a more visually-impacting scenery. Special care was taken with the lighting for all areas, though for dramatic or sullen visual effect, some exceptions with how a room or item is presented will not represent real-world lighting.

Strategize well, and be prepared to not rely only on one weapon, for as you will see, certain areas in this small level make certain weapons less than highly effective. Use the physical properties of of the battle ground to your advantage, and don't be afraid to USE barriers, for they may open a path to you, or possibly create a chance to more accurately aim and to connect with your current chosen weapon. Improvise as well, for this level caters to creative combat styles. Try to make every single strike or shot you fire count!

This level is designed for 1 vs 1 player. I did put in 8 Deathmatch Starts, BUT. . . . if you decide to play with more than 1 opponent, expect to encounter your enemy VERY OFTEN. . . . PERHAPS TOO OFTEN!

If you enjoy this level, please do me a favor and share it with others whom have similar tastes in Doom 2 Death Match maps. I know this type of Death Match level is not going to please everyone who obtains BrickDM2.wad. If you love this level, and grant me this favor, even if it's by word-of-mouth, I will be in your gratitude and you will have my appreciation.
Credits: Episode 1 Mission 8 from Ultimate Doom, as I gathered some inspiration from that level.
Base: New from scratch
Build time: About 3 Days, with much planning.
Editor(s) used: DeePsea
Bugs: No known bugs. . . .
Rating:
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