Title: |
Trial by DeathMatch - Doom2 |
Filename: |
levels/doom2/deathmatch/d-f/dmtrial1.zip |
Size: |
67.39 KB |
Date: |
04/20/96 |
Author: |
Kevin Worrel |
Description: |
This level was made primarily for DEATHMATCH!
My own design. lots of interconnections, two teleports, 8 different player starts, and new "area 34" texture.
I have included a Response file with the params that this wad was meant to be played with: trialpar.txt |
Credits: |
Jason Worrel for music composition. Also David Lee for play testing. |
Base: |
scratch |
Build time: |
Don't know exactly |
Editor(s) used: |
*DCK v2.2-f* <----Best editor I've used! EDMAP v1.40 DeeP v6.20 BSP Node Builder v1.2x WinTex v3.4 DeuTex v3.4 midi2mus v . MusicTime v2.0 MidiSoft Recording Session v1.10 |
Bugs: |
none |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| The same Kevin Worrel who went on to help make the COD games. Cramped, but a cool map nonetheless. | x |
View dmtrial1.txt
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