Title: H2HMUD03
Filename: levels/doom2/deathmatch/g-i/h2hmud03.zip
Size: 100.07 KB
Date: 04/28/95
Author: Dave Swift
E-mail: SwiftDave@Aol.Com
Description: This is an Offical wad for the H2HMud International Doomers Competition.
Credits: Geoff Allen Author of DoomEd, "The Real Thing"
David Bruni Author of DMRETU DoomEd Tutorial
Olivier Montanuy Author of DeuTex
Matt Fell Author Doom Specs
Joe Pantuso Author of RG Doom Edit
Raphael Quinet Author of DEU
ZUHL for the Kuhl graphic work!
All Youse who subject yourself to these levels and have given me most excellent feedback!
Base: New level All from scratch
Build time: About 20 Hours (mostly Zuhl's gfx time)
Editor(s) used: DoomEd "The Real Thing"
Renegade Graphics Doom Edit
Bugs: Please Let me know if you find any.
Rating: (1 vote)
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This is map 14 from H2H-Xmas in its original form. The level starts out in a series of strange, red rooms, and then leads up to a medium-sized outdoor area with a lot of enemies running around. As usual, Ultra Violence contains massive amounts of Revenants. What can I say? It's a decent 1995 map with a lot of challenge. 3.5/5x

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