Title: |
Q-ZONE TeamDM Arena |
Filename: |
levels/doom2/deathmatch/p-r/q-zone.zip |
Size: |
208.28 KB |
Date: |
05/22/96 |
Author: |
G-money (CyberPlay BBS) aka Static (SJ Dwango/H2H) |
Description: |
4 player team deathmatch level with a lasertag concept (Q-zar, UltraZone). See *Rules* below. |
Credits: |
Red Baron, Archvile, and Killjoy for beta testing and moral support.. |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
DCK 3.1 - Ben Morris ZenNode 0.98a - Marc Rousseau Wintex 4.2 - Olivier Montanuy |
Bugs: |
One of the arena windows becomes opaque when viewed from a certain angle. However, it is only a minor bug and does not affect the gameplay or speed. If you know the solution, I would be grateful to hear from you :) I tried forEver, but still could not find a way to squash it. Ah well. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Played this years ago, and it's just as neat as I remember it. It demonstrated some interesting concepts from the time, and still has such an amazing atmosphere. It really felt like you were playing lasertag! -EarthQuake ***** | x |
View q-zone.txt
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