Stian's deathmatch series for DOOM ][|
Collection with four of my own deathmatch levels. Health is sparse on all of them. Meaning lots of frags and a hopefully a short life for everyone. This levels have been developed, tested and adjusted to be fun for deathmatch. They work best with 3 or 4 players. There are no secrets, but you might want to take a look with your favourite DOOM-editor to get hold of the trigger lines.|
Map01 Level with special use of lights. Map02 BFG level. Map03 Super shotgun level taking place round a tempel. Map04 Office level.
In short: High frags, short life, no monsters, no secrets, single player exits, BFG only present at dedicated level, the more players the better.
My own ranking for playability (best first): Map03, Map01, Map04, Map02.
My own ranking for design (best first): Map01, Map03, Map04, Map02
The Gus Unit (testing), id Software, Ben Morris (Author of DCK)|
New levels from scratch.|
& testing Months|
DCK 2.0 - 2.2|
|Anonymous||Pretty darn great||x|