Title: "The Crow" (HINT: stare at the map of the right-hand zone for a while.)
Filename: levels/doom2/deathmatch/s-u/thecrow.zip
Size: 286 KB
Date: 02/10/95
Author: Cory Damon Dodt
E-mail: cdamond@ocf.berkeley.edu
Description: (long) Doom I & Doom II DEATHMATCH. RECOMMENDED: 4 player network, with
Base: New level(s) from scratch
Build time: It ate my life
Editor(s) used: DEU 5.21 gcc, DCK 1.0, BSP1.2x, Wacker b7, DEUTEX 2.9 & 3.1, DM2CONV, and (last but not least) ADE2.
Bugs: Maybe just a little rough around the edges. But then, you'll be running for your life, who cares? There was one problem with R_FindPlane in the "tree" arena which I was unable to replicate ... if somebody encounters this AND can fix it, let me know.
Rating: (1 vote)
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Commenting as: Anonymous
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Another case of a map that looks pretty dodgy, then the automap is like art. Seemed to be a common theme back then - Also I assume this is before the Dead Souls midi was easy to get hold of. 3 just for the cool line art.x

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