Title: |
WEEKEND.WAD |
Filename: |
levels/doom2/deathmatch/v-z/weekend.zip |
Size: |
10.68 KB |
Date: |
03/08/95 |
Author: |
Brian Strough |
Description: |
DOOM ][ DEATHMATCH WAD After playing many, good Deathmatch PWADS, and building a couple, I decided to build a fast, high-frag DeathMatch wad. It has a central, open 'arena' to battle in with surrounding passageways, a couple of dark shortcuts and NO shortage of weapons or ammo. You will amass MANY, MANY frags here!!!!! |
Credits: |
id Software, for making the greatest game in the world! Jeff Rabenhorst for EdMap 1.31. Are there any other editors? Greg Krzycki for several hours of Deathmatch 'Debugging' My wife, Tina, who puts up with all this shit and still loves me! My 4-year old son, Derek, for helping me "open", and "shoot". |
Base: |
New level from scratch |
Build time: |
4-5 hours. |
Editor(s) used: |
EdMap 1.31 by Jeff Rabenhorst |
Bugs: |
None |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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mallo
| Nice. A few misaligned textures, but hey, that was '95. | x |
View weekend.txt
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