DOOM 2 ADD-ON WAD|
HEED ME , YE OF LITTLE FIRE POWER!
THIS LEVEL IS NOT FOR THE FAINT OF HEART, PLAY AT YOUR OWN RISK!!!
BE IT KNOWN TO ALL THAT ENTER HERE >>DEATH AND DISEMBOWELMENT WILL
BE YOUR FATE<< MY ADVICE TO YOU WOULD BE TO SWALLOW YOUR PRIDE AND
PLAY THRU ON LEVEL 1 FIRST!!! THIS ISN'T YOUR TYPICAL DOOM/2 LEVEL.
BUT PLAY ALL 3 LEVELS. ALL 3 ARE DIFFERENT ENOUGHT TO NECESSITATE
THEIR OWN TACTICS.
>>>BUT RESTRAINING AN OVER-ZEALOUS TRIGGER FINGER IS A MUST<<<
THANKS TO ID SOFTWARE FOR THE
GREAT GAME AND THE RIGHTS TO
NEW LEVEL FROM SCRATCH|
WADED VER/1.83R BY MATTHEW AYRES|
RMB VER/2.1 BY JENS HYKKELBJERG
|Anonymous||While not necessarily good, it was actually fun to play. Kind of difficult to finish without constant map checking in a level editor. You can get trapped in sector 88. Plenty of opportunities for ghost monsters. I really wanted to give it a 3, but a crusher without warning near a megasphere is a big no-no. 2/5 stars, vdgg||x|
|Anonymous||This is a tedious level from 1996. It has almost 300 monsters packed into a fairly small space, mostly former humans and mancubusessi. The design is angular and looks hand-drawn. It's consistently unentertaining, just of a lot of bare corridors with monsters in, and has lots of crappy design choices; a crushing ceiling trap, a narrow catwalk, lots of slime, a spiral maze, tonnes of hitscan monsters (and very little health). One plus one is two.||x|
|Anonymous||too many pointless rooms and the acid deals to mutch damig 1/5||x|