Filename: levels/doom2/g-i/hellrun2.zip
Size: 420.33 KB
Date: 03/23/13
Author: Adrian Smart.
E-mail: adrian@vr21.com
Description: A thinking persons blastfest, epic and multi-faceted. Get ready for a wad that will really test how good you are. My best time to date on "I`m to young to die" is 48:45. Good Luck!
Base: E1M1 Many many moons ago !
Build time:
Editor(s) used: DCK 3.0 ( http://www.islandnet.com/~bmorris/ )
WinTex 4.3(montanuy@inf.enst.fr)
Bugs: SAVE GAME BUFFER OVERRUN "I guess the wads too big?"
Rating: (7 votes)
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DUDE. This map is simply awesome! So massive!x
GLORIOUS! excellent new textures. great pacing and gameplay! works terrifically with Brutal Doom. when you get the BP at the start have fun throwing those damn barrels through the windows! god so much fun.x
Fun non-linear and tough WAD which will keep the player on his (or her... yeah, as if) toes. The architecture is actually nice, especially for a map from that period. x
Not bad, especially for a mid-90s level. Non-linear, even confusing at times, but never TOO frustrating. Sectors 443 and 582 mistakenly use the "damage and end level" type, allowing you to end this early in a speedrun. 3.5/5 - ZZx
confused and unbalancedx
A test for Doom Pro's straight outta 1996. This was one of my first ever PWADs, and let me just say it's still pretty impressive. This is a sprawling level that's like an early invasion map, sort of. You spend most of your time gunning through countless hoardes. It may seem like there's tons of Ammo, berserk kits, etc. laying around... but trust me, you'll need to save it. My par time on this thing is like 30 minutes, or maybe more. If you kill all the enemies faster than that.. You're really damn good!x
couldn't have skimped on the zombies man? in all seriousness this is a decent map, I for some reason enjoyed mowing down many zombies, 4/5x

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