Title: Bereft
Filename: levels/doom2/j-l/jb-berft.zip
Size: 90.5 KB
Date: 07/05/99
Author: Joe "Recidivus" Becht
E-mail: sherryb@mwci.net
Description: This is not a Doom "map"... in fact, it would be better described as an adventure; a test of endurance taking you through a foggy wasteland of ancient ruins and forests. Think smart. Think quick. But don't think you're going to make it out alive.
Credits: James "Quasar" Haley deserves due credit for the excellently-crafted fogmap used in this level.
Base: New level from scratch.
Build time: A few buckle-down weeks of hard work.
Editor(s) used: WadED and WinTex.
Bugs: None at this time.
Rating: (12 votes)
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Its very ok. But just ok.x
Mediocre. It's not BAD, but the fog effect is the only thing to make it stand out from any other half-ass wad out there.x
Yeah it's too short, and about as linear as you get, but it's a decent little time waster.x
Its pretty cool. like said above. its short. But its good none the less. Detail ISN'T everything.x
Meh. Its... okay; nothing special though. It had some good IDEAS, but the creator needs to start putting detail in.x
good job, make more 4/5x
awesome. short, but rules.x

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