Title: killzon2.zip
Filename: levels/doom2/j-l/killzon2.zip
Size: 1668 KB
Date: 08/13/99
E-mail: IconDon@aol.com
Description: The second episode in the KILL!Zone saga. It consists of seven large PWAD's. The maps are well constructed, with attention to; texture alignment, free from errors, game content, and playablity. Designed for serious Doomer's and those who appreciate a challenge, while having fun too.
Base: Scratch
Build time: 700+ hrs. (Including testing & modifications)
Editor(s) used: DCK22: Doom Construction Kit v2.2 / Ben Morris & Zerius Development DEEP: Doom Enhanced Editing Program v8.84 / Jack Vermeulen & Sensor Based Systems Inc. Wintex43: Windows texture editor v4.3 / Olivier Montanuy RMB30: Reject Map Builder v3.0 / Jens Hykkeldjerg EnDoomer: End DOOM editor v1.0.1 / Zink The Dink BSP22X: Node Builder v2.2 (dos extended) / Collin Reed, Lee Killough PSP: Paint Shop Pro v4.0 / Jasc Software
Rating: (14 votes)
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