Title: Escape from Pittston Area
Filename: levels/doom2/p-r/pahigh.zip
Size: 413.79 KB
Date: 07/26/04
Author: Michael "Slider"
E-mail: GKBurgess@compuserve.com
Description: "New" level for DOOM2. Runs on DOOM 95, haven't tried any earlier versions. It's a big and detailed level. Best played as death match. (I remembered the deathmatch starts this time :) (Pentium recommended)
Credits: Chris Witkowski, Brett Lochner, and Dave Blauer for play testing. ROCK ON DUDES!
Build time:
Editor(s) used:
Rating: (9 votes)
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Compared to most "School" wads on /idgames, this one is actually not too bad. Too many enemies, but I guess it is supposed to be a slaughter wad.x
This is dated February 1998. It's a large "my school" level with 544 baddies, and all the problems of this kind of map - dozens of tiny square rooms that you have to explore, no progression, and a rubbish sound replacement (*gargling*, for chrissakes). On the other hand it's fairly entertaining to just blast 544 baddies in a large base although the difficulty level is basically un-thought-out, i.e. it's ridiculous and unrewarding.x
That was a big ass level. Nothing really special. Alot of monsters crammed in small rooms. It was also a confusing map. At least it's decent compared to other school levels.x
Nevermind the school shootings... what about the suicide rate... I'm off to top myself now after looking at this pile-o-crap.x
Well from reading the 'long plot', I can see how Doom could have inspired school shootings.x
I dont know what it was but something made me find this map really unlikeable. The textures were bad to start with anyway but i didnt enjoy it much anyway. ** -Duncanx

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