Title: sewers of hell
Filename: levels/doom2/s-u/sewers2.zip
Size: 33.36 KB
Date: 02/22/98
Author: keimpe visser
E-mail: visserw@euronet.nl
Description: A Doom II Level
Base: 1 new level
Build time: about 3 hours
Editor(s) used: dck3.61 and dck2.2
Bugs: none
Rating: (3 votes)
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Author just don't know how to map. He does not understand when to use 1-sided lines and when sectors. His map has home unclosed sectors. I couldn't get super shotgun, rocket launcher and any of keys. And others alreay said abouts last two rooms. Could be a good map if not these problems. 2/5x
This is a decent sewer-style map, although it feels like an underground dungeon. Despite the tiny file size it's nicely detailed in a simple way. The gameplay is bitty (you pass through a series of rooms), but starts off entertaining. Starts to fall apart with the yellow key "puzzle", and the boss battle feels unfinished; there's a hidden blue key that you don't need, and you can just run past the monsters and flick the exit switch.x
prity good for a sewer wad but at the end dont bother trying to kill all the barons and hell knights just run pased them and get to the exit 3/5x

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