First adaptation ever of the "Hokuto No Ken" comic/TV animation in the DOOM engine. New textures, new items, new sprites, new weapons, new sounds, and new music. The project uses the most familiar "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") from TV episodes 1 to 22 (manga 1&2). (See end of file for detailed description).
The "Hokuto No Doom" development team, over 30 people, listed on the credits page and the video trailer.
Modified or derived (Hokuto No Ken characters, some graphics by id Software were used as a base)
1200 hours during 11 months from October 2006 till September 2007
Doombuilder, XWE, Dmgraph, Dmaud, Midi2mus, Dmmusic
As sprites are bigger in order to respect original comic/Tv animation, heads may be cut by the ceilings on OpenGL port. "POSS" character size requires a minimum value of "88" from floor to ceiling. "SARG" character size requires a minimum value of "104" from floor to ceiling. We advise you to not play in "fast monsters" mode, as the "SARG" character doesn't have a speed matching with the one from the original TV animation.