Title: |
TELEFIX.DEH |
Filename: |
utils/exe_edit/patches/telefix.zip |
Size: |
9.54 KB |
Date: |
08/19/94 |
Author: |
Joseph Oberlander |
Description: |
A patch file for DOOM utilizing Dehacked and Dmaud to get
rid of all traces of the teleporter sound and flash. *RECOMMENDED FOR DM*
This patch is intended to be compatable with deathmatch play.
Teleportation sound has been killed. Period. Monsters, exploding corpses,
telefrags, players, et. al. don't make a sound going through it.
Teleportation is also completely invisible and nearly instantaneous.
(this is great for creating invisible, unnoticeable teleports in
stairways and such to simulate levels)
*THIS IS HOW DEATHMATCH SHOULD BE - NO IDEA WHEN THEY ARE COMING FOR YOU!* |
Credits: |
Thanks to DEHACKED and DMAUD - both great programs! |
Base: |
|
Build time: |
|
Editor(s) used: |
DEHACKED and DMAUD |
Bugs: |
|
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View telefix.txt
|