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Doom 64
Doom 64 was made for the Nintendo 64 console by Midway Home Entertainment, it has 32 totally new levels which are not in any other Doom game.
Doom 64 was released in 1997. It contains most all of the original weapons, but same are a little different eg. the chainsaw (buzsaw) has 2 saws on it. All the graphics are redone in higher resolutions. Along with the sounds and music. The music is not like Robert princes music, its more like ambient background sounds to set the mood. The controls are different with Nintendo 64s controller, it has the same buttons apart from the weapons which you have to cycle through, the mouse is replaced by the analogue joystick.
There is no multiplayer support. If you want to save you game you must complete a single player mission and either save there to a control pak or remember the 16 letter password, you may have trouble seeing the small difference between upper and lower case letters. The engine is a little more updated with coloured lighting and rooms above rooms.
There is one new monster the Nightmare Imp which is a faster more aggressive Imp who is harder to see. Doom 64 took our some of the monsters from previous Doom games which include The Commando, The Revenant, The Arch-Vile and The Spider Mastermind.
The story so far
The past...
Your fatigue was enormous, the price for encountering pure evil. Hell was a place no mortal was meant to experience. Stupid military doctors: their tests and treatments, were of little help. In the end, what did it matter - it was all classified and sealed. The nightmares continued. Demons, so many Demons; relentless, pouring through.
Far Away...
The planetary policy was clear. An absolute quarantine was guaranteed by apocalyptic levels of radiation. The empty dark corridors stand motionless, abandoned. The installations sealed.
The Present...
A long forgotten relay satellite barely executing, decayed by years of bombarding neutrons, activates sand sends its final message to Earth. The satellites message was horrific, from the planetary void there came energy singnatures unlike anything sampled before.
The classified archives are opened. The military episodes code names "DOOM" were not actually competed. A single entity with vast rejuvenation powers, masked by the extreme radiation levels, escaped detection. In this crippled state, it systematically altered decaying dead carnage back into corrupted living tissue.
The mutations are devastating. The Demons have returned even stronger and more vicious than before. As the only experienced survivor of the DOOM episode, your commission is re-activated. Your assignment is clear: MERCILESS EXTERMINATION.
Along with the original Creators of Doom, these people from midway helped make Doom64 Posable.
id Software
Mitchael Abrash
Programming
John Cash
Programming
Midway Home Entertainment
Aaron Seeler
Lead Programmer
Sukru Gilman
Lead artist, 3D Models, 3D Model Animation
Laurent Bezault
3D Model Animation
Francisco Gracia
Artist, Animation
Andy Wilson
Artist, Animation
Scott Patterson
Sound System
Aubrely Hodges
Music, Sound
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Randy Estrella
Levels
Tim Heydelaar
Levels
Danny Lewis
Levels
Peter Chang
Testing
Sunny Chu
Testing
Josh Hutchins
Testing
Steve Kramer
Testing
Jason Shigenaka
Testing
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Dan Wagner
Testing
Brian Johnson
Software Development
Debbie Austin
Print Design, Production
Dave Young
Print Design, Production
Shawn Murphy
Print Design, Production
Jon Mongelluzzo
Print Design, Production
Robert Shepherd
Print Design, Production
Erin Shems
Print Design, Production
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Very Special Thanks
Barrett Alexander
I have no idea what Barrett did, if anyone knows please email me
Level List:
MAP01 : STAGING AREA
MAP02 : THE TERRAFORMER
MAP03 : MAIN ENGINEERING
MAP04 : HOLDING AREA
MAP05 : TECH CENTER
MAP06 : ALPHA QUADRANT
MAP07 : RESEARCH LAB
MAP08 : FINAL OUTPOST
MAP09 : EVEN SIMPLER
MAP10 : THE BLEEDING
MAP11 : TERROR CORE
MAP12 : ALTAR OF PAIN
MAP13 : DARK CITADEL
MAP14 : EYE OF THE STORM
MAP15 : DARK ENTRIES
MAP16 : BLOOD KEEP
MAP17 : WATCH YOUR STEP
MAP18 : SPAWNED FEAR
MAP19 : THE SPIRAL
MAP20 : BREAKDOWN
MAP21 : PITFALLS
MAP22 : BURNT OFFERINGS
MAP23 : UNHOLY TEMPLE
MAP24 : NO ESCAPE
MAP25 : CAT AND MOUSE
MAP26 : HARDCORE
MAP27 : PLAYGROUND
MAP28 : THE ABSOLUTION
MAP29 : OUTPOST OMEGA
MAP30 : THE LAIR
MAP31 : IN THE VOID
MAP32 : HECTIC
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