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Saturday, July 28, 2012
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Team Future Goes Black Mesa (9:15 pm)
Doom 3 - Posted by User Submitted
- 7 Comments
Team Future has issued a challenge that if their facebook page gets 100 likes, they would deliver a new screenshot. Since they usually don't do this, it had better be good!
ZDoom 2.6.1 is released (4:09 pm)
Classic Doom - Posted by User Submitted
- 1 Comment
Shortly after ZDoom 2.6.0 was released, a discrepancy between ZDoom voxels and the reference Build voxel editor Slab6 was brought up: since the default direction is North in Build and East in Doom, voxels have to be rotated by 90°. To avoid the risk of having mods built with the 2.6.0 voxel specs in mind getting broken by a future version where this is fixed, a 2.6.1 hotfix is now available. Other minor features are also included, such as a MAPINFO option to randomize player start points instead of spawning voodoo dolls.
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
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