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Doom 3: GPL Edition

The source code for Doom 3: BFG Edition is now available on GitHub. In addition, a patch is now available which re-enables some shadow casting effects and fixes a number of bugs. You can see the changelog here.


ZDaemon Thursday Night Survival #68 - Doom The Way id Did (Part I)

This wad nearly brought a tear into my eye, and those who played their shareware copy of Doom on the then awesome x86 or early Pentium computers may also get that feeling. The description on the website reads that it is "a full set of maps that's meant to look, feel, and play like they came from the hands of Romero, Petersen, and Hall", and I must agree with that. So the plan for this Thursday is to dive deep into the familiar feel of episode one and wander through the darkness of episode two till we reach its fifth map. After this nostalgic walkthrough, a classic pain rotation will follow, and, if we are fast, a third rotation with a bit of random madness and Doom 2 in Doom mixture might be at hand.

Skill: Ultra Violence
PWADs: dtwid, dtwidmus, tskins1e, miekskins-r3, tns68
Maps: e1m1-e2m5
Lives: 1
More details...
The Euro session starts at 20:00 GMT (that's 15:00 EST)
The US session starts at 20:00 EST (that's 01:00 GMT)

In other news: Come to ZDS for good old Cyberdemon mini-games in Cyberdreams this Saturday; ZDL continues producing meaty dueling demos, so check out the archive; get ZDaemon and join in!