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Odamex 0.6.3 Released

With so many great enhancements being coded into Odamex for version 0.7, the dev team and community felt it necessary to create a holdover release for the little open source multiplayer engine that could. Odamex 0.6.3 introduces improved ZDoom 1.23b33 compatibility, further improvements to the sound engine, the ability to mute enemies and spectators, and the ability to connect to "DOS" 1.9 servers with Freedoom and Doom 3: BFG Edition's versions of Ultimate Doom and Doom 2 (and vice versa). The release notes are here and you can download Odamex for Windows, Linux, and Mac OSX from the home page. An optional build that includes the experimental "32-bit renderer" slated to be finalized for version 0.7 can be found on the Odamex forums here.


Odamex Saturday Nitro #88 - 1995dm FFA

We're going to take another trip back to the style of 90s Doom mapping. It shall be another run on deathmatch, so pop by for the fragfest!

Date: Saturday, April 27th, 2013
Euro Session: 20:00 GMT (15:00 EST)
USA Session: 20:00 EST (1:00 GMT)
WAD: 1995dm
Maps: 38 (01-41 (07, 09, 13 excluded))
Mode: 16-player Deathmatch
Server: IDL - Chicago / [NL] Funcrusher

If you want to join up and don't have Odamex yet, head over to the Odamex site and get yourself 0.6.3. Don't forget to also check out and join the Odamex Steam Group for information on updates and announcements.