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Tuesday, December 10, 2013
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Playing Doom with John Romero (3:22 pm)
Classic Doom - Posted by User Submitted
- 41 Comments
In celebration of Doom's 20th anniversary, John Romero leads IGN through the game's legendary original episode, sharing stories, insight into his design processes, and secrets.
DOOM RETRO v1.0 released (1:08 pm)
Classic Doom - Posted by User Submitted
- 16 Comments
In celebration of Doom's 20th anniversary, Brad Harding has released DOOM RETRO, a new source port based on Chocolate Doom which makes some subtle enhancements and fixes to the game while carefully maintaining the original look and feel. A full list of changes is on the website.
Interview with John Carmack for Doom's 20th (12:31 pm)
Classic Doom - Posted by Bloodshedder
- 7 Comments
Wired.com has posted an interview with John Carmack discussing the 20th anniversary of Doom's release. There's too much interesting stuff in it to summarize it well, so just go read it for yourself.
Chocolate Doom 2.0.0 Released (9:40 am)
Classic Doom - Posted by User Submitted
- 13 Comments
Celebrating the 20th anniversary of Doom, Chocolate Doom 2.0.0 is released to the wild, 5 years in development and now with support for Heretic, Hexen thanks to the GPLv2 re-licensing of their source code, and Strife support thanks to years of reverse engineering efforts from Kaiser (of Doom64 EX fame) and Quasar (of Eternity Engine fame). Download now :)
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
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