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Wednesday, February 15, 2017
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Freedoom v0.11 Emerges (10:36 pm)
Classic Doom - Posted by User Submitted
- 24 Comments
It is time yet again for Freedoom to bump its version number, now measuring a hefty 0.11. Freedoom has been fully tested to be limit-removing, with almost all maps vanilla compatible. Things you'll see: - Over 200 new textures by jmickle
- A new C1M1 by YukiHerz, and it uses the new textures
- Chapter 3's music now replaced with Blueworrior's excellent music
- Various music replacements in Phase 2 and FreeDM; thanks to KevinHEZ, Blueworrior, bytebeats, Viscra Maelstrom and Blastfrog AKA Sodaholic
- A new intermission picture by Blastfrog
- Speaking of Blastfrog, there's a new pistol too
- New logo for the game and website, thanks to Jewellds
- New Plutonia patches too, by Jewellds once again
- Freedoomguy now dies with dignity, with some fresh death screams from SeventhSentinel
- Did I forget to mention, there are new maps too? Big thanks to Jayextee
- And BIG applause to Catoptromancy, Amarande and Xindage AKA Protox for cleaning up Freedoom's maps
- Best of all, they're all limit-removing, so load up a port like Crispy Doom and play!
There are even more changes, so grab a fresh copy today!
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
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