Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair

Posts: 3563
Registered: 04-02 |
Eh? Did we play the same map?
If anything I felt there was a tad too much ammo. I finished with 97% kills, and had a sizeable amount of ammo left over. I played on UV, and completed the map on my first run, so familiarity cant be to blame.
I'd remove some of those chaingunners in the cages. They dont make the map any more difficult. Instead they just force the player to stop, edge around the corner, shoot, repeat. It causes one to fall into a pattern.
|