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chopkinsca
Nothing


Posts: 1520
Registered: 10-02


There is no limit on map size, eh? My map is almost 1.0 MB and is only near half finished (if that). I suppose that as long as it runs in a limit removing port, it is fine. Yell at me if I am wrong.

It's not even a big map, comparable to early doom 2 levels in size.

Old Post May 30 2004 16:04 #
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Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


Posts: 3692
Registered: 04-02


As long as it fits the boom limits (32k sides?) then I dont see why there would be a problem.

Old Post May 30 2004 22:00 #
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Foofoo
I AM B.P.R.D.


Posts: 798
Registered: 06-03


it doesnt matter about the file size, though personally i hate downloading big files. But, who cares.

Old Post Jun 1 2004 06:22 #
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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8507
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I think map size should be up to the mapper, although I don't see map03 being over a 1,000 sectors :P

Old Post Jun 1 2004 11:59 #
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Cadman
I'm not supposed to be here...no really


Posts: 460
Registered: 07-02


Map size? Look at the original Community Chest project, either it's map 26 or map 29...Magikal's map, now that's a big map!


Cadman - Member TeamTNT

Old Post Jun 1 2004 16:59 #
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The Ultimate DooMer
(former) /newstuff Chronicler


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And it took 1-2 hours to play as well. (it's map 29 btw)

Old Post Jun 1 2004 17:32 #
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Torn
google is your master


Posts: 2779
Registered: 07-02



Cadman said:
Map size? Look at the original Community Chest project, either it's map 26 or map 29...Magikal's map, now that's a big map!


Cadman - Member TeamTNT

Oh magikal! :(
I miss him.

Old Post Jun 1 2004 22:10 #
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