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Use3D
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I assume someone other than me is using these for their Boom level, if so, is there some standared naming for the files in the wad? I don't want mine to be different, keep the work easy on Cadman.

Old Post 08-06-04 03:30 #
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boris
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Hmm, can't you use a texture's lower (or upper) texture in hex format for a color map? Like #ff0000 or something. Or does that only work in ZDoom.

Old Post 08-06-04 20:36 #
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The Ultimate DooMer
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It only works in ZDoom. (as I found out when I tried to do it and kept crashing Boom)

Old Post 08-07-04 01:27 #
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boris
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Oh, I thought it was a Boom feature.

Old Post 08-07-04 10:04 #
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Cadman
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Use3D said:
I assume someone other than me is using these for their Boom level, if so, is there some standared naming for the files in the wad? I don't want mine to be different, keep the work easy on Cadman.



Ya! Keep it easy on me...I'm fairly brain dead ya know...;)


Cadman - Member TeamTNT

Old Post 08-31-04 04:13 #
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Use3D
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It turns out I don't need a tranmap so the only one I'm using a a playpal called redmap.lmp

Old Post 08-31-04 20:26 #
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