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RjY
anARCHy


Posts: 987
Registered: 05-02


All right everyone sorry for missing yet another deadline. I haven't been around for a while and this subforum seems kind of quiet actually, I hope you're not all dead.

Anyway map28 is as finished as its going to get, I mean I could carry on playtesting it and tweaking small things forever but I've got to stop somewhere. It's far from perfect but without starting over I don't think there's much I can do and frankly Yadex is driving me crazy (I realise these words aren't exactly going to inspire anyone's confidence but at least I think this thing is a lot more fun than my cc2 map)

Anyway so after I post this thread I will PM Aleaver with a link to release candidate 1. That will be the final version if no issues are raised that I think need fixing. To that end if anyone else wants it, please PM me and I will send you the link in the morning.

Thank you and goodnight

Last edited by RjY on 09-11-07 at 15:10

Old Post 09-02-07 23:17 #
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The Green Herring
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Posts: 1245
Registered: 05-07


I'll be willing to beta-test your level. Feel free to toss it to me! My e-mail's in my profile.

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Old Post 09-02-07 23:56 #
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RjY
anARCHy


Posts: 987
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Cool, thanks. I was hoping you'd reply actually - you can see if the ANIMATED lump I made works with your textures :)

PM sent.

Old Post 09-03-07 06:08 #
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Dr. Zin
Senior Member


Posts: 1072
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Props for getting it done. Only two maps left, and only one AWOL (I'm working on a contingency for that though).

Old Post 09-03-07 06:16 #
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RjY
anARCHy


Posts: 987
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Thanks Zin.

Some problems were found with RC1 so hopefully I've fixed them and uploaded RC2. Same URL.

Old Post 09-04-07 19:01 #
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RjY
anARCHy


Posts: 987
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Don't download RC2, it's completely fucked and I don't know why

Sorry about this

Old Post 09-04-07 21:01 #
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The Green Herring
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Check your PMs, RjY. I think I know what the problem is.

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Old Post 09-04-07 21:11 #
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RjY
anARCHy


Posts: 987
Registered: 05-02


Okay sorry about all that, RC3 is up. Lesson is, don't try to use a different nodebuilder and compress sidedefs/blockmap/make a reject table at the last moment using programs you're not used to using, I guess.

Old Post 09-04-07 21:59 #
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