Dreadopp
Member

Posts: 429
Registered: 03-08 |
I agree with Lord_Z about how there should be custom monsters. I know that some people might be thinking that "this might not be a good idea because people will add monsters that are uberpowered", but I have an idea about what to do about this.
There could be a separate forum for what custom monsters should be added. On this forum people can decide what monsters they want to use. Maybe set a rule of: no monsters with more than 1500 health, or something like that. Also, no monster that shoots 30 bullets all at once, or whatever. That way, whoever is going to be in charge of this project can control which monsters are added to the project. The forum should also state what the actor number is of the guy that is to be added, so that people can put that number in on Doom Builder(or whatever the mapper chooses to use as a map editor). I think that the only map that should hold all the decorate stuff should be the first map. That way, when all the other maps are put into it, the enemies should work on all maps added. I realize that most people will probably have stuff going on in their lives and might not be able to watch over something like this, so I would be willing to look over this forum if need be.
I don't mind just using the normal Doom2 guys, but I think that if CC4(if started) had custom guys it will be that much better. You can agree, disagree, or whatever, just let me know what you think about this idea. If you don't quite understand what I am talking about, let me know and I'll try and re-explain it as best I can.
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