esselfortium
Cumulonimbus Antagonistic Posting

Posts: 5959
Registered: 01-02 |
Agreed. There's still lots of rarely-tapped potential in Boom, anyway. ;)
There's also the option of mapping for another port such as Eternity, which is fully compatible with Boom and vanilla maps, while allowing for scripting, large flats, portals, real 3D midtexture bridges without self-referencing sectors, polyobjects, custom monsters, and other Nice Things, without going into full-on ZDoom territory.
And like Tango said, ZDoom Community Map Pack is already in development.
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