A Major Doomworld Concern
At long last, I present Essel's CC4 Texture Wad v1.1!
Update 06/03: v1.1 quick fix. Fixed a couple of minor bugs with BROWNPIP2, BROWNPIP3, and STARGR4. Haven't added anything new yet.
Phew! That was exhausting. If anybody wants to go through it and look for any textures that really need matching flats (or vice versa) that don't have anything that comes close, post your findings here so I can look into it. If you can find or make a matching flat/texture yourself, of course, that'd be appreciated even moreso. ;)
While not required I guess, it'd be really nice if someone made flats to go with the green, orange, and yellow lights (the lite5-styled ones under the _LIGHTS patch header), in the style of the flats in the _LITE flat group. I was planning to do this myself, but I've done enough for one week.
It'd also be nice if someone could make single-patch versions of STEP2, STEP2GY, and STEP2GN, since it's drawn incorrectly (making it look quite ugly) in most ports due to a vanilla bug with patches that use negative y offsets. (ZDoom draws it correctly, for reference.)
I've also included gray, red, green, blue, and yellow colormaps, for use in deep water or wherever else they might be found useful.
Currently the skies are a cloudy wraparound sky from Strife, the starry sky from Janitor, and the red sky from Janitor. These are subject to change if you guys decide you don't like them, especially sky1, which I just tossed in there to fill the space.
If you find any other bugs (I haven't done a lot of testing, so I wouldn't be surprised), or if there's anything you think should be added to the main wad (keeping in mind that more specific oddly-themed stuff can be added on a per-map basis), post them here.
Last edited by esselfortium on Jun 3 2008 at 08:05